Jun 12 2008

Fogsdown related notes

Posted by Pete

This post is a compiled repository of notes that I have gathered for Fogsdown. The exact time I started writing this post was probably around early May 2008. I cannot recall exactly. Spoilers for misc. Fogsdown things. Some of this may be out of date. It’s very unfinished.

Green coal - A mystical element discovered by the great Fogsman adventurer, Art Venturis 57 years ago. One large piece of green coal can sustain the steam requirements for the entire city of New Providence for 120 days. Currently, there are 100 large pieces of green coal in Fogsdown (and an indeteminable amount of small pieces that people use on a day to day basis). There have been three major wars over control of all the green coal since its discovery. After the third war, it was agreed that a steam pipe system be built to supply power to all the major centres in Fogsdown freely. Official green coal power is used by 60% of the population. The rest of the population, living away from major towns, utilize their own green coal systems.

Old Providence/New Providence - Fogsdown’s two largest cities. Old Providence (formerly Providence) is the seat of the Fogsdown governing body and the “official” capital city of the country. New Providence is a more modern city and is much larger than Old Providence. New Providence is considered the cultural capital of Fogsdown. To use a real world comparison, New Providence is the New York of Fogsdown. Old Providence is the educational / military / govt centre and New Providence is the arts / technology / commerce centre. Get it? No?

Ashland - Geographically exactly the same as New Zealand’s North Island, Ashland differs from its real world counterpart in that its many volcanoes are all active, making the island, well… Ashland. Ashland is the home to New Providence and Nevergrad, two major city centres. Dolphinsbury and the floating city of Red were destroyed by the two sister volcanoes in the Gulf of Daggers 20 years prior to Fogsdown’s discovery by the Trifecta.

Neadland - Fogsdown’s equivalent of the South Island. The cradle of life in Fogsdown (Ashland was settled by Neadlanders ~1000 years ago), thus the name Neadland (Nead = Nest in Irish Gaelic). Neadland is much more like its real world counterpart than Ashland. The volcanoes of Neadland are all dormant just like the real world. The island is much better at sustaining flora and fauna because of this - giant sized plants, trees and mushrooms are not uncommon. The home of Old Providence and several other cities.

Garudans / Aquilans - Birdmen of Neadland. There are two sub-groups of these birdmen, the Garudans, who follow the word of the Dukes (and in turn, the word of the gods) and the Aquilans, those who reject the Dukes and live independently as a shamistic warrior culture. To put it simply, Garudans believe in following their human part, whilst the Aquilans like to be a bit more bird than man. The Aquilans follow a religion separate from that of the Garudans/Fogsmen that requires worship and sacrifice. The three Aquilan gods are the eagle (represents war, honour and introspection), the swan (represents happiness, family and respect) and the vulture (represents timing, music and cunning). The Birdmen were in both Neadland and Ashland thousands of years before the Fog ever set foot out of the Emerging Woods. Though there have been a number of wars between the Fogsmen and the different Bird nations, there is no significant animosity between to two peoples and they wilfully coexist. Both peoples have deep set respect for one another, regardless of Fogsman, Garudan or Aquilan allegiance. They’re all good buds nowadays.

Magic - When the Fogsmen emerged from their eternal forest, they unknowingly brought magic to Fogsdown. Once the barrier between the forest and Fogsdown was pierced, energy surged into the very fabric of Fogsdown, imbuing it with, well… Magic. The teaching of magic has existed almost as long as magic itself and there are two varying options when studying magic: the Institution of Arcane Arts or the University of the Universal. The Arcane and the Universal are also the two variations of magic use in Fogsdown. The rival schools believe their form of magic is better and there have been many arguments throughout history. Arcane magic is what you’d consider conventional magic if magic were conventional, where the user takes control of raw magic and casts it in his or her image. With Universal, the user is a beacon or vessel to an immense wave of magic that the user manipulates with their personality and desires.

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